Thomas Blanché
Computer Engineering at Polytech Lyon
Master's in Video Games at UQAC (Québec)
Seeking final-year internship
I am currently seeking a minimum 22-week internship starting near September 2026.
Professional Experience
Full-Stack Web Developer
21-week internship at a Lyon-based IT services company. Contributed to the redesign of a business application using Java Spring Boot and Angular, including regular collaboration with the client to validate changes.
Projects
MMO (structure)
Development of a project to understand the structure of an MMO. With Broker, DGS, spatial server, client app, Gatekeeper and AOI server. GitHub
Teapot (Crayonneur)
Cooperative game using a projection of the 3D world onto 2D gameplay. Supports local multiplayer and online multiplayer via Steam. itch.io
Le Nectar des Étoiles
Short narrative game created in 48 hours, awarded 1st place in the jam. Developed primarily in Blueprints under Unreal Engine. itch.io
Juste le Boat, En faite
Conquest game on a procedurally generated map with combat AI trained via Reinforcement Learning (using the Godot RL Agents plugin). itch.io
Skills
- Game engines: Unreal Engine, Godot, Unity, Bevy
- Languages: C++, C, Rust, Java, C#, Python
- Web & frameworks: HTML, CSS, JavaScript, Angular, Next.js
- Tools & databases: Git, Perforce, SQL, SFML